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RenderSwitch
Contributed by Hiram Gifford
A custom switch node for Nuke that changes inputs when rendering
BuddySystem
Contributed by Hiram Gifford
BuddySystem is a free suite of Nuke tools & scripts, designed to assist with some of the most common tasks a compositor runs into everyday
ProjectionBuddy
Contributed by Hiram Gifford
Project images into World Position/Pref to replace textures, screens or create complex masks
CardBuddy
Contributed by Hiram Gifford
Place 3D cards in world position, and generate holdouts quickly, without using nukes 3D viewer
ReflectionBuddy
Contributed by Hiram Gifford
The ReflectionBuddy is used to project 2D images onto Normals, or NRef data, without the need for geo exports
AnimBuddy
Contributed by Hiram Gifford
Generate animated curves based on Random, Sine, Sawtooth, and many other types of mathematical patterns
DepthBuddy
Contributed by Hiram Gifford
Create 3D ramps in any direction with Depth/Z & Position/Pref data
MaskBuddy
Contributed by Hiram Gifford
Create multiple 3D masks via Position/Pref & Normal data, with a variety of shapes
MagicSwitch
Contributed by Hiram Gifford
A MagicSwitch node for Nuke that disconnects/reconnects its inputs
Node Graph Snow Flake Generator
Contributed by Hiram Gifford
This script generates animated snow flakes in the Node Graph
SSAO Generator - Screen Space Ambient Occlusion
Contributed by Hiram Gifford
Generate SSAO in nuke using normals and world position data