These registration files change the default application for .nk files to NukeX.
Miscellaneous
.nk file association to NukeX on Windows
Contributed by crish
3d_scene
Contributed by mestela
nuke 3d scene to go with the expressions 101 tutorial
Auto open .nk as NukeX
Contributed by maxvanleeuwen
A registry key that associates .nk files with NukeX.
BuddySystem
Contributed by hgifford
BuddySystem is a free suite of Nuke tools & scripts, designed to assist with some of the most common tasks a compositor runs into everyday
Butterfly file
Contributed by chenxiaobao
Share a very simple .nk file .
Call Updated Script - Panel
Contributed by deshu
Allows executing phyton code, which was edited with external editor, without restarting nuke. Based on script 'Call Updated Function' by Andreas Frickinger, just rewrited to be non-modal panel.
CleanChannels
Contributed by hdmoser
Scans a script for custom layers and offers the chance to delete them. Good for getting rid of viral layers/channels that might have been saved inside .gizmo files or .nk
FCP X xml to nuke
Contributed by mtp_thomas
This script reads a fcpxml-file in and outputs separate Nuke- and Syntheyes-files for each video that is in the Final Cut Pro X sequence. Use it as shell-script or Automator workflow.
Flappy Bird for Nuke
Contributed by mkrzastek
Classic mobile game recreated for Nuke's Node Graph
Hotkeys - Wallpaper 2560x1600px - Mac
Contributed by victorperez
Complete Nuke Hotkeys Sheet for your desktop wallpaper for 2560x1600 pixels screen resolution.
Hotkeys - Wallpaper 2560x1600px - Win/Lin
Contributed by victorperez
Complete Nuke Hotkeys Sheet for your desktop wallpaper for 2560x1600 pixels screen resolution.
Hotkeys (PDF)
Contributed by victorperez
Complete Nuke Hotkeys Sheet (Hi-Res)
Hotkeys (Wallpaper)
Contributed by victorperez
Complete Nuke Hotkeys Sheet for your desktop wallpaper
Illustrator Friendly Vectors of Stock Nuke SVG icons
Contributed by mogga
I wanted to use the built-in icons to create some of my own variants in Illustrator. I used this script to convert the SVG folder inside the plugins/icons folder to one layered document... https://gist.github.com/mogga/9df50a1e4eb936a5a2db
lsseq-2.4.1
Contributed by james.rowell
A command-line utility for listing image sequences in a compact form.
LW_W_hotbox_Setup
Contributed by larswemmje
This is my W_hotbox setup.
M_Toolsets
Contributed by comp_V01
A collection of 12 Toolsets for a smarter and faster comp workflow.
MayaOBJ2Nuke16M
Contributed by widam3d
An easy Mel script to move geometry from Maya to Nuke
NodeColors
Contributed by whitecrow1986
Fastest way to change the default node colors by using the quick pallet toolbar, or by using any custom color!
Nuke 6.1 style Icons Photoshop Template
Contributed by victorperez
An easy way to create Nuke 6.1 style icons using Adobe Photoshop CS5
Nuke Network Render Backburner
Contributed by dubiella
Simple send Nuke script files to Autodesk Backburner!
Nuke Python Stubs
Contributed by Virgil89
Nuke/Hiero Python stubs files to support auto-complete in text editors.
Nuke Scene Collector
Contributed by cgbeige
This is a shell script for OS X / Linux that reads Nuke files and collects Nuke script and all support docs to a location you specify.
Nuke Scripts andRenders
Contributed by GPStuart
Nuke Scripts and Renders - USING MERGE ARITHMETIC TO CORRECT UNEVEN GREENSCREENS
Nuke them
Contributed by menthorskillz
This software was made to create quickly nuke auto configurated files from an image sequence. -Supported image formats: cin, dpx, exr, gif, hdr, hdri, jpg, jpeg, iff, png, png16, psd, r3d, sgi, rgb, rgba, sgi16, pic, tif, tiff, tif16, tiff16, ftif, ftiff, tga, targa, rla, xpm, yuv
nuke_pyboxes
Contributed by willfilm29
Example Flame pybox scripts Use to host a Nuke scene within a Flame pybox node
NukeOps
Contributed by loocas
A simple tool designed to make bringing of 3ds Max scene nodes into Nuke a matter of a single click of a button.
NukeView
Contributed by andrewhake
NukeView is an OS X AppleScript applet/droplet that will let you open image sequences directly in the Nuke viewer and begin playback.
Open .nuke folder
Contributed by NickLambert
Opens the hidden .nuke directory within OSX
Outer Space Simulator
Contributed by mkrzastek
A little physics simulation tool that tries to emulate gravity between nodes, right in the node graph
Pass2Nuke
Contributed by barry.berman
This is part of the MoCon suite of scripts. This script will transfer motion data from Maya to Nuke for cameras and transform motion, with FOV and write it out as a .nk file to be imported into Nuke.
Profiling Stylesheet
Contributed by attackid
A stylesheet for viewing performance profile xml files in browser
PS_Enable_Disable
Contributed by charitha
Postage_stamp enable\disable
pt_connector
Contributed by linandre
puny tools series by andre fourth node, connect nodes that are far away to node name stored in this node, extremely useful to connect multiple dot/projection3d to connect in one button press to the camera or whatever you want to do with it the node itself is very simple and self explanatory hope it will assist you as well as it has assisted me, feel free to contact me regarding of issues, cheers
ReplicateValue
Contributed by hdmoser
Alter a value on a node (eg.: Blur size). Then, use Replicate Value to copy the altered value to all or to a group of nodes from the same class.
RightClickConvert
Contributed by masqu3rad3
'Right Click Converter' converts image sequences and video files into mp4 format super easily, with one click.
ST_AlignAndDistrubuteNodes
Contributed by stweed
Allows you to quickly align or evenly distribute the selected Nuke nodes.
Starfield
Contributed by diogoadmin
Starfield file for the StarField node in Nuke.
Start Nuke's FrameCycler
Contributed by crish
This Nuke Script runs Nuke's FrameCycler at startup and closes Nuke afterwards. You can use this if you want to run only FrameCycler as preview player even if you have no FrameCycler license but Nuke on your computer.
Using Merge Arithmetic to Correct Uneven Greenscreens
Contributed by GPStuart
Assuming that a greenscreen was unevenly lit – a fairly common problem - the basic concept of this approach is to determine the pixel-by-pixel difference between the greenscreen you have and the greenscreen you wish you had, and then to apply a pixel-by-pixel correction using Merge node arithmetic.
Using Nuke to Test The Rules of Perspective Drawing and Measure a Flat Earth
Contributed by xrstuart
Use of a Nuke simulation to test the rules of traditional perspective drawing, and incidentally determine the diameter of the Earth if the Earth were flat.
V!ctor Tools
Contributed by victorperez
V!ctor Tools is a suite of gizmos and Python scripts for different tasks.
vimdcc
Contributed by Virgil89
NukeVimDCC: Vim-like keybinding for Nuke's default Script Editor.