Miscellaneous

.nk file association to NukeX on Windows

Contributed by crish

These registration files change the default application for .nk files to NukeX.

3d_scene

Contributed by mestela

nuke 3d scene to go with the expressions 101 tutorial

Auto open .nk as NukeX

Contributed by maxvanleeuwen

A registry key that associates .nk files with NukeX.

BuddySystem

Contributed by hgifford

BuddySystem is a free suite of Nuke tools & scripts, designed to assist with some of the most common tasks a compositor runs into everyday

Butterfly file

Contributed by chenxiaobao

Share a very simple .nk file .

Call Updated Script - Panel

Contributed by deshu

Allows executing phyton code, which was edited with external editor, without restarting nuke. Based on script 'Call Updated Function' by Andreas Frickinger, just rewrited to be non-modal panel.

CleanChannels

Contributed by hdmoser

Scans a script for custom layers and offers the chance to delete them. Good for getting rid of viral layers/channels that might have been saved inside .gizmo files or .nk

FCP X xml to nuke

Contributed by mtp_thomas

This script reads a fcpxml-file in and outputs separate Nuke- and Syntheyes-files for each video that is in the Final Cut Pro X sequence. Use it as shell-script or Automator workflow.

Flappy Bird for Nuke

Contributed by mkrzastek

Classic mobile game recreated for Nuke's Node Graph

Hotkeys - Wallpaper 2560x1600px - Mac

Contributed by victorperez

Complete Nuke Hotkeys Sheet for your desktop wallpaper for 2560x1600 pixels screen resolution.

Hotkeys - Wallpaper 2560x1600px - Win/Lin

Contributed by victorperez

Complete Nuke Hotkeys Sheet for your desktop wallpaper for 2560x1600 pixels screen resolution.

Hotkeys (PDF)

Contributed by victorperez

Complete Nuke Hotkeys Sheet (Hi-Res)

Hotkeys (Wallpaper)

Contributed by victorperez

Complete Nuke Hotkeys Sheet for your desktop wallpaper

Illustrator Friendly Vectors of Stock Nuke SVG icons

Contributed by mogga

I wanted to use the built-in icons to create some of my own variants in Illustrator. I used this script to convert the SVG folder inside the plugins/icons folder to one layered document... https://gist.github.com/mogga/9df50a1e4eb936a5a2db

lsseq-2.4.1

Contributed by james.rowell

A command-line utility for listing image sequences in a compact form.

LW_W_hotbox_Setup

Contributed by larswemmje

This is my W_hotbox setup.

M_Toolsets

Contributed by comp_V01

A collection of 12 Toolsets for a smarter and faster comp workflow.

MayaOBJ2Nuke16M

Contributed by widam3d

An easy Mel script to move geometry from Maya to Nuke

NodeColors

Contributed by whitecrow1986

Fastest way to change the default node colors by using the quick pallet toolbar, or by using any custom color!

Nuke 6.1 style Icons Photoshop Template

Contributed by victorperez

An easy way to create Nuke 6.1 style icons using Adobe Photoshop CS5

Nuke Network Render Backburner

Contributed by dubiella

Simple send Nuke script files to Autodesk Backburner!

Nuke Python Stubs

Contributed by Virgil89

Nuke/Hiero Python stubs files to support auto-complete in text editors.

Nuke Scene Collector

Contributed by cgbeige

This is a shell script for OS X / Linux that reads Nuke files and collects Nuke script and all support docs to a location you specify.

Nuke Scripts andRenders

Contributed by GPStuart

Nuke Scripts and Renders - USING MERGE ARITHMETIC TO CORRECT UNEVEN GREENSCREENS

Nuke them

Contributed by menthorskillz

This software was made to create quickly nuke auto configurated files from an image sequence. -Supported image formats: cin, dpx, exr, gif, hdr, hdri, jpg, jpeg, iff, png, png16, psd, r3d, sgi, rgb, rgba, sgi16, pic, tif, tiff, tif16, tiff16, ftif, ftiff, tga, targa, rla, xpm, yuv

nuke_pyboxes

Contributed by willfilm29

Example Flame pybox scripts Use to host a Nuke scene within a Flame pybox node

NukeOps

Contributed by loocas

A simple tool designed to make bringing of 3ds Max scene nodes into Nuke a matter of a single click of a button.

NukeView

Contributed by andrewhake

NukeView is an OS X AppleScript applet/droplet that will let you open image sequences directly in the Nuke viewer and begin playback.

Open .nuke folder

Contributed by NickLambert

Opens the hidden .nuke directory within OSX

Outer Space Simulator

Contributed by mkrzastek

A little physics simulation tool that tries to emulate gravity between nodes, right in the node graph

Pass2Nuke

Contributed by barry.berman

This is part of the MoCon suite of scripts. This script will transfer motion data from Maya to Nuke for cameras and transform motion, with FOV and write it out as a .nk file to be imported into Nuke.

Profiling Stylesheet

Contributed by attackid

A stylesheet for viewing performance profile xml files in browser

PS_Enable_Disable

Contributed by charitha

Postage_stamp enable\disable

pt_connector

Contributed by linandre

puny tools series by andre fourth node, connect nodes that are far away to node name stored in this node, extremely useful to connect multiple dot/projection3d to connect in one button press to the camera or whatever you want to do with it the node itself is very simple and self explanatory hope it will assist you as well as it has assisted me, feel free to contact me regarding of issues, cheers

ReplicateValue

Contributed by hdmoser

Alter a value on a node (eg.: Blur size). Then, use Replicate Value to copy the altered value to all or to a group of nodes from the same class.

RightClickConvert

Contributed by masqu3rad3

'Right Click Converter' converts image sequences and video files into mp4 format super easily, with one click.

ST_AlignAndDistrubuteNodes

Contributed by stweed

Allows you to quickly align or evenly distribute the selected Nuke nodes.

Starfield

Contributed by diogoadmin

Starfield file for the StarField node in Nuke.

Start Nuke's FrameCycler

Contributed by crish

This Nuke Script runs Nuke's FrameCycler at startup and closes Nuke afterwards. You can use this if you want to run only FrameCycler as preview player even if you have no FrameCycler license but Nuke on your computer.

Using Merge Arithmetic to Correct Uneven Greenscreens

Contributed by GPStuart

Assuming that a greenscreen was unevenly lit – a fairly common problem - the basic concept of this approach is to determine the pixel-by-pixel difference between the greenscreen you have and the greenscreen you wish you had, and then to apply a pixel-by-pixel correction using Merge node arithmetic.

Using Nuke to Test The Rules of Perspective Drawing and Measure a Flat Earth

Contributed by xrstuart

Use of a Nuke simulation to test the rules of traditional perspective drawing, and incidentally determine the diameter of the Earth if the Earth were flat.

V!ctor Tools

Contributed by victorperez

V!ctor Tools is a suite of gizmos and Python scripts for different tasks.

vimdcc

Contributed by Virgil89

NukeVimDCC: Vim-like keybinding for Nuke's default Script Editor.

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