Misc

_Roto_toTrack_

Contributed by marcozazza

Chose up to 4 points of a roto shape to track and bake them into a tracker node to get the translation, rotation and scale value

.nkc Cache Viewer

Contributed by malu05

A tool that lets you see your .nkc cache files.

A_autocomper

Contributed by alexander055

This script allow you to list neatly all your passes embedded in your exr image.

AG_showOutgoingHiddenInputs

Contributed by gaudialex19

Show outgoing hidden inputs

AG_Traceback

Contributed by gaudialex19

Create an anchor and a target in order to quickly traceback a group of nodes. Works the same way as the bookmarks

ahFootCol

Contributed by abdhub

This script collects the footage from your read nodes and save them in a directory in the same structure where your current nuke script lives.

align

Contributed by leafpictures

align selected nodes horizontal or vertical, set the distance between the nodes and remain the order of the nodes. prety useful tool to keep your nuke scripts clean.

Anchor Viewer Locker

Contributed by romb14

This script sets hotkeys for fast Viewer input setting without need to select any node. Convinient if you often compare original source with your work or any other source.

animated cornerpin to matrix

Contributed by egbert

Get a 4x4 Transform Matrix of an animated Cornerpin2D node for a selected frame range.

Animation Manager

Contributed by nachoigea

This tool allows users to manage their custom made animations and to create new expressions in a more comfortable way in order to animate the different knobs of a node.

AnimHolder

Contributed by florianlorber

A script that produces a framehold that matches the animation steps of a stop-motion or 2D animated plate.

AOV Selector

Contributed by Darren

AOV selector will show you all your layers grouped into convenient lists from anywhere within your script, and allow you to search, view, and work with them.

aovCompare

Contributed by Conrad

A python script that compares the AVOs in two read nodes and returns the difference

appendclip

Contributed by sameer

This small scripts puts all your selected read node into a single append node in that order,thus giving you a small time line of nodes,user can scrub through.

Arri Alexa Metadata extraction for Nuke

Contributed by Mohamed Selim

Arri Metadata extract for Nuke is a tool I have been working on lately to make full use of the metadata available in the Alexa files right inside Nuke.

autoComper

Contributed by jober

Creates a ready to start script on the push of a button

autoContactSheet

Contributed by BenMcEwan

Creates a better, automated Contact Sheet.

autoCrop

Contributed by masky007

Auto Crop script to utilize the curve's tool auto crop feature to its fullest on multiple inputs, with full control over channels and layers, frame range, scan in overscan, and additional safety pixels.

AutoCropTool

Contributed by ocman

In order to make a faster to process tree, this tool helps you crop out the unused area of your render passes. It makes use of CurveTool and Crop nodes.

autolife

Contributed by nofxboy1234

Autolife automatically sets the lifetime for roto shapes and strokes to their first and last keyframe.

autoPivot

Contributed by satheesh

set your pivot point based on the bbox. alt+t for center pivot. alt+shift for bottom center pivot.

autosave backup

Contributed by sebastian

Automatically backup your autosave files

Autosave_Scripts_for_comp

Contributed by vyomsince1999

This allows users to automatically save the script instead of manually doing it.

Autoscripts

Contributed by a.chowdhury

A python script to help create automatic nuke scripts.

bakeGizmos

Contributed by frank

bake all gizmos starting at a given level

BakeRotoshapesToTrackers

Contributed by mborgo

This script will bake roto shapes points to trackers.

bezierTracked

Contributed by lamakaha

Create tracked Bezier node from Tracker node

bi_selectionSet

Contributed by borisignjatovic

Selection Set script creates fully equipped 'Backdrop' nodes with customize-able select functions.

blackbox - nuke backup tool

Contributed by leafpictures

blackbox automatically creates a backup file of your current nuke script whenever you save. You can choose the backup location and how much backups you want to have per script. With that no data gets lost and you can always jump back to older versions.

browseDir

Contributed by fredrik

Launch the source directory of the selected Read or Write node.

bvfx Find Path

Contributed by mborgo

This script will find the missing external files of your script and relink them. It will search the files on the informed disk or folder.

bvfx Relativize

Contributed by mborgo

This script will make all the file paths relative to the script location on the disk

calc shot time

Contributed by The_MatriX

The script calculates the time spent on the shot

Call Updated Function

Contributed by andy.frickinger

For lazy developers: Use this to update a module, which is edited externally. After reloading, this will call the given function out of the module

Camera Projection

Contributed by Mad007

Easy to use script to automatically create the camera projection set up, nice to have in big projects with lots of projections.

cattery_nuke13_support

Contributed by pushkarevalexandr

Creates the same menu with Cattery gizmos in Nuke13, as Nuke14 creates automatically

chanchanchan

Contributed by tvirnot

Small tool that allows to search in the channels or layers by pressing Tab when the dropdown channels menu is open.

Change Knobs

Contributed by rjq

A tool used to change the same knob in all selected nodes

channels_cleaner

Contributed by websterek

Remove user created channels.

ClipTools

Contributed by mrhowardjones

Tools for deleting, renaming, repadding clips from within Nuke.

cmdLaunch

Contributed by jeangjenq

Relaunch Nuke from cmd/terminal and keep your error messages!

ColorPalette

Contributed by milesl

A color palette generation tool for the Foundry's Nuke

Combine Retimes

Contributed by guialgigu

Combine Retimes is a python script that can combine a stack of multiple retiming nodes into a single output (both a lookup table and a speed value).

concatenate2Dtransforms

Contributed by mborgo

This script will generate a single 2D transform node (CornerPin) from a group of several transforms.

cornerPinToTracker

Contributed by BLUE FACES

Convert CornerPin node imported from Mocha to tracker node

cornerToPaint

Contributed by lamakaha

Create tracked Roto node from CornerPin node

cragl smartScripter

Contributed by leafpictures

smartScripter provides functionality to quickly store, retrieve and execute python code, tcl code and Nuke node snippets. These can be stored as commands inside smartScripter and are shareable among artists. As smartScripter lets you quickly jump between different scripts, it can speed up your daily work, even if you are just working on your own.

Custom read node

Contributed by clay

python script to add additional information to the Read Node's label such as resolution, frame range, offset etc.

default - automatic knobDefaults

Contributed by leafpictures

The default plugin is a visual approach to let you create knob defaults inside Foundry’s Nuke on the fly without the need to write and maintain any line of code. It contains the default main window which lets you create, edit and delete knob defaults and bundle them in preset lists that can be imported and exported and thus be shared with other artists.

delete_Thumbs

Contributed by siamshukoor

python script to delete Thumbs.db file while importing file sequences into nuke. Very helpful in deleting the thumbs.db files all together.

dgRelativePathes

Contributed by jahamba

Automatic relative pathes

Disk Cache Info Panel

Contributed by ant

This panel reports your currently used DiskCache and Buffer info.

E_CameraShake

Contributed by EladTzemach1

Adds camera shake effect to your footage

editNodes

Contributed by sammy4k

Change value(s) and/or link knobs with the same names from selected nodes.

edl_conform_v01

Contributed by Lukasz Omasta

A script to conform shots using an edl file, from preferably any editing application.

explore_path

Contributed by manojnagar

It helps to explore the path of selected Read/Write node in windows explorer.

explore_path

Contributed by manojnagar

It helps to explore the path of selected Read/Write node in windows explorer.

extractFrame

Contributed by satheesh

Updated automatically carry current frame. Extract single frame from the sequence.

extractSelectedShape

Contributed by satheesh

This script extract selected roto shapes from selected roto, rotopaint node in nuke. Usually we use to do, copy the desired roto shapes and then create a new roto node and paste the shapes. If roto node contain baked tracker info, then we copy paste the entire roto node and then delete unwanted shape's from pasted roto node. I have created extractSelectedShapes script to make this process automatically. Tested several times and working with nuke 6, 7, 8 versions. This code also work with roto shapes imported from silhouette and mocha. for bugs and reports: [email protected]

fastExrStart

Contributed by jober

Creates a ready to start Script with Shuffles for each Channel and preset Merges

findPath

Contributed by dubiella

This is a simple Script that searching in each directories and subdirectories. Looking for the files in Node with path errors. He Find new Path and Replace to correct this one.

flop and flip

Contributed by satheesh

Another handy script for nuker's. Hope this will help you friends.

FourPointTrack

Contributed by nickane

A Four Point Track Node for Nuke: effectively a modified CornerPin node that makes it quicker and easier for you to copy/link tracks from a Tracker node than a regular CornerPin node.

FrameHandling

Contributed by Cequinel

This tool provides functions to easily navigate the timeline in Nuke

FrameHold with SetThisFrame Button

Contributed by ieatvfxforbreakfast

Sets current frame when created & button to set current frame.

freezeSplineWarp

Contributed by mborgo

This script will freeze the source curve of the Splinewarp at the desired frame and transfer the animation of the source to the destination curve.

fxT_relinker

Contributed by fxtor

Relinker is a Nuke tool for relinking footage automatically. It was developed to be used in a small independent film production environment where artists would typically work off their hard drives on multiple locations with different computers. The Nuke scripts we worked with at the time generally had a lot of different read nodes. Instead of losing time relinking nodes manually, we wrote this Python tool to automate the task. Video demonstration: https://vimeo.com/103858180

fxT_revealInFolder

Contributed by fxtor

This script loops through all selected nodes and checks if the node has a file knob. If a file knob is present, the path will be opened in the OS file manager/browser. The user will be notified if nothing is selected or if the user does not select any nodes that have an existing file-path. If a selected node has a nonexistent path, this will be printed in the script editor, and the script will continue to process the next selected node. All paths are tested for an existing file. However, due to rendered files being frequently opened and deleted, write nodes only test for an existing directory.

getTheCornerpinAsMatrix

Contributed by lamakaha

Convert CornerPin From/To transformation into CornerPin extra matrix

gizmoToGroup

Contributed by leafpictures

Convert a gizmo into group. All connections remain. This script is useful if you hand your nuke scripts to other machines where the gizmos aren't installed. So with gizmoToGroup you make sure that your scripts can be read on other machines as well.

glt_reloadRange

Contributed by gltoth

Nuke frame range fixer for readnodes

GoTo Plus

Contributed by diogoadmin

A smarter GoTo command

GoToDirectory

Contributed by maxvanleeuwen

Keyboard shortcut to open the folder of any selected read node, or of the path on the clipboard. Works with TCL paths and paths relative to the project directory!

hex2nuke

Contributed by diogoadmin

Converts a hex value to a linear RGB float using Nuke's standard sRGB to Linear LUT

holdFrames

Contributed by frank

spawn FrameHold to extract still frames

ibk Stack via Shortcut

Contributed by anselmlier

The idea was not having to copy/paste the IBK color node and set erode to zero and then increase the patch black, etc. Instead you can set up your IBK color node once, select it, hit the shortcut a couple of times and all values like screen type, blacks, whites will be copied over to the new IBK color node. The erode will be set to zero and the patch black doubles each time to get the screen filled up faster. The lines for my menu.py look like this: import ibkStack myMenu.addCommand('ibkStack', 'ibkStack.ibkStack()', 'shift+alt+i')

im_cornerPin

Contributed by Badger

Advanced Cornerpin for easier copy-paste action from tracker to cornerpin. Includes from-to copy, stabilize and reference frame options, and automatic snap.

Image To Dots

Contributed by Dragoby

This is a small script that I pieced together for fun while teaching myself python. It takes the image value of a selected node and generates it in the node graph using dots.

IncrementalSave

Contributed by jansensander

Creates an incremental save of your Nuke script every time you save

J_AttachNodesTool

Contributed by jazlyncartaya

This tool lets the artist select multiple nodes in their node graph and attach any node (of the same node) with one knob adjusted. And this update lets the artist attach cloned nodes if they want.

J_CornerPin2DSetRemoveKeysTool

Contributed by jazlyncartaya

Creates a tab in the CornerPin2D node which lets you set or remove all 'to' keys or all 'from' keys by hitting one button!

J_CreateLayerShuffleTool

Contributed by jazlyncartaya

This tool creates Shuffle node layers for selected exr (with nice purple backdrops).

J_CreateNodesTool

Contributed by jazlyncartaya

This tool lets the artist create as many nodes, of the same node, as they want, with one of the knobs adjusted in those nodes.

J_ParentedNodes

Contributed by jazlyncartaya

This tool puts buttons in the Grade, Blur, and Transform nodes which lets you create parented nodes of each of the nodes.

J_RemoveAllTransformKeysButton

Contributed by jazlyncartaya

Creates button that removes keys in all knobs in 'Transform' node.

J_TrackToRotoPaint Button

Contributed by jazlyncartaya

Creates button in Tracker node that lets you create a parented RotoPaint node. RotoPaint node displays which Tracker it is connected to and the reference frame in the label.

jns_backdrop

Contributed by jishon

You can create custom backdrop using this script, There is some presets for label and you can add different label in custom label input area. and you can change font size for the label also.

jns_cornerpin

Contributed by jishon

This Script creates a corner pin node and auto arrange pins according with the selected node's alpha channel.

jns_tracker_to_roto

Contributed by jishon

For copying animation data from Tracker node to Roto Node. It will copy Trasform,rotation.scale and center point animatons into Roto node and also it will create a blur node along with the roto

jre_convertCornerPin

Contributed by TheRetter

Converts the 4 point track of a CornerPin2D Node into a matrix, and copies it into the transform of a roto node layer.

jre_setReferenceFrame

Contributed by TheRetter

This has the same function as the 'set to current frame' in the Tracker node. But you can apply this on any Transform or CornerPin2D Node that has the tracked values already baked in.

KnobWrangler

Contributed by tanantish

Nuke knobs can be a bit of a pain, they're hard to wrangle and there's no clean API to do things I tend to want to do (like bulk add/move/rearrange knobs). As a first step though, this just has the bulk add/insert functionality that you generally want as a first step.

labelAutobackdrop

Contributed by Geoffroy

based on the Foundry's Autobackdrop.py with a nuke panel asking for the label and the name of your autobackdrop, with 4 colors presets and 4 different font size. the Default color is grey.

LightFusion

Contributed by subm16

LightFusion is a Nuke Python tool that automates Multi-Light Beauty rebuilds by merging selected light layers in a group node, merged with the plus operation. The group node offers grading controls for quick lighting adjustments.

makedirectory

Contributed by daruman1221

A directory is made simply.

marvelpy

Contributed by hellozee

Create your own marvel like intro without any hassle

médula

Contributed by javi2d

An interactive pipeline builder for nuke

Mo_CornerpinTools

Contributed by mohanpugaz

Two Simple tools to automate some cornerpin workflow.

msHelpers

Contributed by Mohamed Selim

msHelpers are a bunch of scripts to make those day to day tedious tasks more pleasant.

Multi Grade Knobs

Contributed by dshihlai

Create A NoOp Node that Controls Multiple Grade Knobs

Multi Knob Edit Tool

Contributed by thorsten.loeffler

This tool helps you to manipulate the values of the knobs of the same Class, for the selected nodes of the same Class.

multipaste

Contributed by Cescemre

This script allows you to copy any node you have on the clipboard to multiple destination nodes.

mvReloadAll.py

Contributed by thorsten

Reloads all read nodes in the current script.

New Reference Frame for Transform and CornerPin2D

Contributed by guialgigu

Set a new reference frame for any baked-in Transform or CornerPin2D node. Generate information for either MatchMove or Stabilize.

nodeToggler

Contributed by kgaurav

Toggle some common properties of nodes on or off on your demand.

NormalizeCurves

Contributed by hdmoser

Normalize curves in the curve editor based on the entered range of values.

Nuke API Searcher

Contributed by robowar

An offline Nuke python API searcher inside Nuke

Nuke Backup and Recovery Toolkit

Contributed by webtem

It’s a tool(script) for Nuke that every time user saves the project, create backups from project file in one or two different locations.

Nuke Folder Structure Generator

Contributed by Dragoby

A simple script to generate a basic folder structure based on project directory when starting a new project

nuke_bake_metadata

Contributed by falk.hofmann

Bake metadata into keyframes.

nukeprocess

Contributed by flord

Python module to control Nuke from the exterior. Useful for pipeline automation.

nukePyDummy

Contributed by sebastian

A python script to generate a dummy nuke.py module for use with external editors.

NukeServerSocket

Contributed by Virgil89

A Nuke plugin to run code from external applications.

NukeShared

Contributed by maxvanleeuwen

Automatically load and install all kinds of plugins/scripts, simply by placing them in the right folder.

Nuketris

Contributed by pejaycee

This is Nuketris, a block based game for Nuke based on a well known arcade game. This is a complete abuse of Nuke's Python API, and should not be taken seriously.

openExploreDir

Contributed by Lundy

Quickly open the current project directory or the file knob directory of the selected node.

package_comp_assets

Contributed by pf_world

This script will take all the files being referenced inside of your comp and copy them to a specified directory. A copy of the nuke script will then be added to this directory with all the file paths set to relative file paths. This means that the nuke script can be opened successfully, regardless of where the folder ends up being transferred to.

paintNodeOpacity

Contributed by satheesh

This little code will help you to control nuke 'rotopaint' nodes clone & paint brush opacity via some short-cut keys

paintOpacity controller

Contributed by satheesh

This little code will help you to control nuke 'rotopaint' nodes clone & paint brush opacity via some short-cut keys. I created this code for my fellow artist who's working with me in paint department. Short-cut keys are assigned as per his need. You can use your custom short-cut keys.

PASS SEPARATOR

Contributed by nukesilvio

This tool separates your image ReadNode Passes in a automated way by providing you an interface to rename or delete extracted Layers.

pasteKeyframes

Contributed by mrhowardjones

Pastes selected keyframes from the curve editor/ dope sheet to current position

PathSwitcher

Contributed by Bogor

Detects the OS and switches the path accordingly

Pause Viewer

Contributed by leafpictures

Pause Nuke's Viewer nodes to prevent any image processing when loading a Nuke script.

Ponk

Contributed by hovanyi

Multiplayer Pong for Nuke

Print_Animated_Keyframes

Contributed by jaimex127

Print in Label of any node the Animated Keyframes

psd2

Contributed by backpacker

Uses meta-data from the incoming image stream to break a PSD files into layers, each layer is combined together with a PSDMerge node which emulates the blending modes, each layer is set in a card in 3D space.

rangeCrop_v01

Contributed by leafpictures

autocrop function with option to select the channels and the frame range to analyse.

rangeKey

Contributed by coolchipper

Little callback for setting up keys over a range using Multiply node.

read_tools

Contributed by jeangjenq

A collection of scripts that change your read nodes settings.

readFromWrite

Contributed by fredrik

Generate Read node(s) from selected Write node(s). Supports filepaths with expressions.

ReadList

Contributed by CameronC

Creates a Text Node with a complete list (minus duplicates) of every Read File used in your script.

remove

Contributed by 雷霆酷酷

Delete the '._' file created by Mac

Rename Nodes

Contributed by diogoadmin

Renames all the currently selected nodes sequentially

Re-ReadAll_script

Contributed by VGuerreiro

This script is useful when you have changed your project folders to a different directory and you kept all the inside directory root Paste the old directory in the 'Old Source' input without the file specification Ex.: Old Source: c:/user/old_project_dir/ Write the new directory ind the 'New Source' input without the file specification Ex.: New Source: d:/projects_backup/new_project_dir/ If the overall folder structure is the same, all the Read Nodes will be automatically re-linked to your files.

ReTransform

Contributed by DanielH

ReTransform converts translation data from one resolution to another resolution. Works with Transforms, Trackers and Conerpins.

reveal in explorer script

Contributed by sameer

this lets you reveal your selected read node in window explorer.

Reveal in Finder

Contributed by lacrossj

With a read or write node selected run this script and it will open the location in Finder. This is taken from Saurabh Sameer's script (reveal in explorer) that was made for windows and altered to work on a Mac. Let me know if there are any problems.

revealinexplorer

Contributed by sameer

this scripts lets reveal your selected read node in to windows explorer.

Revert Script

Contributed by ieatvfxforbreakfast

Revert to latest saved script. Why not Nuke?

RGB_SPLIT_Helper

Contributed by Shuvo

It creates three Shuffle nodes and connects them to the currently selected node. Each Shuffle node is set to shuffle a specific color channel (red, green, or blue) and is labeled with the corresponding color. The position and color of each node are also adjusted within the function. The purpose of the script is to provide a quick and easy way to split an image into its color channels for further compositing.

RotopaintToSplineWarp

Contributed by mborgo

Convert Roto and Rotopaint nodes shapes to a Splinewarp Node. This Nuke script will bake the actual shape's points positions to splinewarp shapes on the requested framerange, including transforms on the parent Layers

runrunrun - nuke game

Contributed by leafpictures

a small game i wrote for nuke :-D Two nodes do a race. Bet who is faster. Nice time killer while rendering :-D

saveImage

Contributed by satheesh

1.5: Added colorspace selection function. Tested nuke 8.0, 9.0+. refined the script from older version. 1.4: Added channel selection function. Hi nuker's finally found a solution for our long time wish and expectation. Now you can save image from the viewer. Like eyeon fusion and other application.

scriptCleanup

Contributed by leafpictures

cleanup current nuke script: collect all nodes that are not connected to any node and/ or which output is not used at all in the current script. these nodes can then be disabled or removed with one click

Scriptknob Pycharm Bridge

Contributed by cglukas

Editing scriptknobs inside Nuke is a nightmare. Especially if you want to convert your old python 2 gizmos. This script enables you to edit any scriptknob inside PyCharm Community (a free IDE).

SelectViewerNode

Contributed by [email protected]

A simple tool to easily access nodes in a selected viewer.

Set Label

Contributed by diogoadmin

Just a simple shortcut to edit the label of a node without having to open it's panel.

Set Project

Contributed by Lundy

Automatically set the Project Settings based on the selected Read node, including: Frame range, FPS, Full size format.

Set project settings from read node

Contributed by fuzzymango

This Python script takes looks at the selected read node and sets the project full-size format, aspect ratio, and frame range to that of the read node. If the full-size format does not exist in the current user's list of formats, it prompts the user to name the new format before setting the project settings. Useful when first creating a script and you want to quickly set your project settings.

setProjDir

Contributed by jeangjenq

Set project directory and automatically swap out the file paths to relative if you already have file knobs in your script.

setProjectFrameRange

Contributed by rsgca

Prompts the user for received and deliverable handle ranges on the selected read node to calculate project frame range

ShapeTrack Linker

Contributed by nfrancisj

A simple python script that modifies the 'Link To' menu in the 'Animation' menu of a selected 'Roto/RotoShape' shape.

shuffleAlpha

Contributed by satheesh

shuffleAlpha python script

SK_pathFinder_v01

Contributed by esc4pe85

This script gives you the option to scan all read nodes or only the selected ones(still images or sequences, geo and cameras) in the nodegraph,and then search for the correct file path of each node. This is usefull if you moved your project directory into a new path, and as a result all your read nodes gives you an error due to the incorrect file path.

SK_projectionGrabber

Contributed by esc4pe85

This python script generates a set of nodes to project the selected frame from the selected camera, all of the nodes are grouped and their options exposed to simplify the use. A 'set this frame' button has been added. please contact me for suggestions, errors or help. Salvatore Carvelli

Smart motionblur switch 'OFF/ON'

Contributed by masky007

1. Turns OFF and ON the motionblur for: ScanlineRenders, Transforms, TransformMasked, Trackers, CornerPin, VectorBlurs, DirectionalBlurs, MotionBlur, and RealSmartMotionblur nodes. 2. Depending if you have selected nodes or not - it will only affect the selection, or the whole comp 3. Stores values in your .nk file so you can save, and reopen your comp later, and turn OFF/ON the motionblur 4. Works with animated values 5. Colorcode the nodes that are affected by the script 6. Excludes 'undo' command in nuke for changes made by the script, to prevent logical errors

splinewarpcontroller

Contributed by jordanboulais

Usually when using the spline warp node, you have to go trough all the previous key frames of the source shape and replace the destination shape points. This script create a controller shape on wich you can add independent key frames.

Split Layers

Contributed by diogoadmin

Splits the current select node's layers into nodes

ss_before_knob_changed

Contributed by stormstudios

Decorator function to increase speed of nodes with 'heavy' custom callbacks.

StereoSetup

Contributed by sameer

script which lets u create the stereo cam setup with both the cameras linked via expression to manage your convergence and inter axial. Also creates the required dependent nodes.

superAutoCrop

Contributed by Cequinel

Create controllers to increase or decrease cropped area.

TestFlight

Contributed by tianlunjiang

nuke dockable panel for testing pyhon modules with click of a button, built for compers who uses external IDE.

The Matte Engine

Contributed by mohanpugaz

Extractes the preffered color mattes from a multimatte (or) idpass from 3D Department using Expression node Will Work on R,G,B,Cyan,Magenta,Yellow,Black,White and Alpha

Time_Keeper

Contributed by nickonstad

A simple python script that saves the time and date that your project was opened and closed into a Text Node named Time Keeper. There is a python button in the User Tab to copy the Time Keeper's message to your clipboard where you can paste it wherever.

toDoList

Contributed by Geoffroy

This script creates a ToDo List with checkboxes to tick when you've finished the tasks. You can also remove the ticked boxes and it creates a record of the complete tasks in a text node. Hope you will enjoy!! :)

TodoList

Contributed by sarus

Enhanced ToDo List Panel for Nuke

Toggle Tracker4 TRS Values

Contributed by henrietta

toggle the T, R and S values of a Tracker4 Node for each track at once

Track to Pins

Contributed by jordanboulais

Create Cvec4 (strokes very similar to Pins) in a splinewarp node from trackers of a selected tracker node! You can now decide if the parameters are being bake on the 'pins' or that values are link by expression to the trackers.

Track to Roto link

Contributed by DeusAleeex

This handy tool will automatically take the tracking data from your Tracker node and generate a Roto node with the tracking data applied.

tracker_checkboxes

Contributed by jazlyncartaya

Adds a tab in the Tracker node that lets you quickly check the T, R, or S checkboxes in the Tracker node.

TrackToRoto

Contributed by lamakaha

Create tracked Roto node from Tracker node

transformRotationCurveEulerFilter

Contributed by MichaelKarp

Repairs Euler 360° jumps in the Nuke curve editor, common problem when importing cameras in alembic and .fbx etc.

Universal_Gizmo_Installer

Contributed by Shuvo

The Nuke Universal Installer is a powerful Python-based tool designed to simplify the installation of custom tools in Foundry Nuke. Whether it's a Gizmo, nk file (Group), or a Python Script, this tool makes the process as easy as a single click.No more editing menu.py manually, No more digging through .nuke folders.

valuePanel

Contributed by falk.hofmann

Script to measure values on a Frame with an Option to normalize them.

Viewer Input Locks

Contributed by kbueno

Adds checkboxes to the 'Viewer1' node properties with the connected node names next to it. With a checkbox 'checked' (locked) you disable the viewer node to change that index input node with another.

wavePanel

Contributed by falk.hofmann

create wave Expression in an extra tab on the Node where you need it.

winExploreDir

Contributed by Varun

Explore your windows directory.

WrapItUp

Contributed by maxvanleeuwen

Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder. Features: auto-relinking, checks for duplicates, a command-line interface, a nice user interface when run in Nuke.

Write and Notify

Contributed by ssava

When the render is done, the tool sends you a message to your email address. The tool currently works with g-mail and yahoo accounts.

WUKONG

Contributed by mrejen@1990

A different nuke! Hack your operation! A new way to composite,include many powerful tools make your work easy and funny!

WUKONG 2.0

Contributed by mrejen@1990

To be coordinated your team work,we will cooperation into united front

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