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(0)
Contributor: x_corpion

9.07 Kb

With the 'CompHelper' node, you can organize your project and help you quickly locate and export your files. Using 'WriteAuto,' you can create an automated write to export your project sequences in the prerender folder, and you can customize the word 'Denoised' as needed. After exporting, with 'Readsolut,' you can create a read from the previous 'Write' node, and with 'Explore,' you can select any 'Read' node and open the source files folder in the Windows File Explorer. With 'CreFolders,' after saving your Nuke project in a Nuke folder, you can create project folders from within Nuke, selecting the folders you want to create for your project.

20 Feb 2024
15
(0)
Contributor: gamecloth

1.03 Kb

this is a cool write node that could aotoset the outpath and load the output file after rending。 1 first of all you need make sure your nuke file have to be saved

11 Jul 2023
27
(1)
Contributor: Lovecrafter

7.33 Kb

writes EXR precomps, creates an assets folder if it does not exisst and the folder for the precomp, everything is automatically named

04 Jul 2023
31
(1)
Contributor: gabrielcb

9.58 Kb

Stores multiple rotos in a single RGBA file and shuffle them into separate layers. It's a clean way to share multiple roto in with other VFX department.

20 Mar 2023
291
(1)
Contributor: filsus

44.79 Kb

Fast and easy GUI for Nuke ToolSets. Create, modify, share and paste all your ToolSets with a click of a button.

18 Jan 2022
371
(0)
Contributor: fxtor

9.27 Kb

fxT_precompController is a Toolset/python tool to easily keep track of precomps in large nuke scripts. see video demo for all features.

28 Oct 2021
275
(0)
Contributor: JoeyKakbek

42.05 Kb

Collection of nuke optimizations that will make every compositors life easier.

18 Aug 2021
238
(1)
Contributor: thekeyframer

4.19 Kb

Basic Node Setup for Blender Light Passes.

06 Aug 2021
168
(0)
Contributor: maxvanleeuwen

475.11 Kb

A node looper for Nuke

22 Apr 2021
1280
(0)
Contributor: fxtor

42.99 Kb

toolset/python tool to deal with all $gui expressions in a nuke script (works on root and inside groups). the tool lets you bake the inverted expressions (to make sure the comp-tree looks exactly the same as the render from the renderfarm) Checks for deleted nodes, existing expressions etc. before storing or restoring knob's $gui expressions. If expressions exist, user will get the option to replace or skip. Tool works on index level for knobs

20 Mar 2021
182
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