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Contributor: maxvanleeuwen

5.83 Kb

Updated version of my original pixelsort plugin - this time in BlinkScript, so it works in newer Nuke versions! And added some new features.

12 Sep 2023
1383
(1)
Contributor: nuki

8.48 Kb

A method to restore antialiased edges damaged by image filtering

17 May 2018
1396
(0)
Contributor: nuki

10.33 Kb

Simulate demosaicing artifacts of a Bayer CFA

17 May 2018
493
(0)
Contributor: Plemouss

17.97 Kb

This is a tool that creates brushstrokes following 3D informations (camera, pworld and nworld) to orient properly. It is still very unstable and experimental. (I'm not that confident with coding in blinkscript and I think I hit the limitations of it there...). Works on my computer GPU is : nvidia GTX 1070 ADVICE : disable blink cache in the preferences (hardware tab)

06 Nov 2022
110
(0)
Contributor: ploraco

5.23 Kb

Bilateral filter allows you to blur an image while preserving more pronouced details.

09 Jan 2020
160
(0)
Contributor: ploraco

4.93 Kb

Fast approximation of the Median usable on large areas

01 Oct 2020
241
(0)
Contributor: psor

3.04 Kb

UVProject get rid of the UDIMS values offsetting the UVMap and does what a STMap node does in Blink

10 Apr 2021
108
(0)
Contributor: rainbowrama

25.56 Kb

Blinkscript powered Z-Defocus to handle astigmatism, cat-eye occlusion, chromatic aberration.

31 Oct 2023
1313
(0)
Contributor: rGray

170.29 Kb

Blink version of nukes DirBlur but with further capabilities involving applying radial, zoom and linear blurs all at once on individual channels.

24 Jul 2020
530
(1)
Contributor: xavinitram

15.37 Kb

This tool is an advanced variation on the God Rays node. It creates volumetric lighting effects with more realism. It supports soft and diffused light rays created by area lights and volumetric lights. It supports Nuke 3D Cameras, Point Lights and Axis to have a better control of the direction of the illumination.

14 Nov 2017
5173
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