Channel RSS
1.83 Kb
Merge all your alpha using one groupe instead of lots of channelMerge nodes.
1.90 Kb
Python script in a node for shuffling the layers inside a multichannel source.
0.78 Kb
Generate a mathematically accurate and replicable depth haze/fog based on a depth map.
9.05 Kb
You can create Channel/Layer just by text for Dimatte. you retain the flexibility to rename the generated channels using the Toolset.
2.53 Kb
If you have a CG rendered with a colored BG and not Black you will get and edge issue with regular Premult. But with this ColorPremult Gizmo it will solve the edge and Semi-Transparency issue save you time as you don't have to re-render you image with black background. Hope this helps. Thanks Kundan
1.21 Kb
Simple setup that shuffles displays hue without luminance. Useful for: Keying, multiplying with desaturated elements, measuring color consistency etc.
1.52 Kb
Extract Coverage Pass from render in Arnold & Renderman
6.26 Kb
If you are using any rendering program that can output rendered images with separated light passes as channels, you can use this mixer for all the light passes. You can list all the channels you wan't to exclude. Some defaults already listed.
13.29 Kb
Quickly search your AOVs and shuffle them out with ShuffleSearch. Copy, rename and check your sequence with ReadPro.