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(0)
Contributor: elephantplus

1.85 Kb

This gizmo emulates AfterEffects Knoll Unmult plugin.

26 Feb 2011
635
(0)
Contributor: Eyki

88.21 Kb

MECudimmanager is a tool to organise UDIM Inputs in Nuke. It can be used to conveniently give an overview of the models UV spaces, show specific UDIMs and input textures that are automatically getting put into the correct place. It can be used for the creation of masks, paintovers for specific areas and projections on complex models with multiple UV spaces.

15 Feb 2018
218
(0)
Contributor: fawwaadkhan

3.36 Kb

just refined it a bit as first version was a bit ambiguous and was a simple toolset but this one is gizmo..and there was a typo mistake.. in demo video old version's path is embedded at the bottom of screen..please ignore it.. Here is a quick demo .. https://youtu.be/dhJsm9neEXw

14 Oct 2019
140
(0)
Contributor: Fidelis

9.51 Kb

Converts world-normals to camera-normals or outputs a respective facing ratio mask.

03 May 2020
263
(0)
Contributor: Fleduc71

1.48 Kb

A tool that emulates the Channel Boolean tool from Fusion

16 Oct 2013
281
(0)
Contributor: guialgigu

6.97 Kb

The functionality of the native Remove node enhanced with the possibility of unlimited channel slots.

10 Mar 2023
149
(0)
Contributor: hrdnsptr

3.96 Kb

Generate map for STMap automatically.

27 Jan 2020
105
(1)
Contributor: jasonmbergman

5.14 Kb

Channel Offset allows the user to easily slide individual RGB channels in both x and y. Whether its correcting chromatic aberration or creating it this toll gives you complete control.

12 Jun 2014
373
(0)
Contributor: Jules

9.98 Kb

Combines multiple channels of the input into a single matte.

06 Feb 2024
3
(0)
Contributor: JustinGD

1.83 Kb

Merge all your alpha using one groupe instead of lots of channelMerge nodes.

31 Jan 2015
252
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