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6.78 Kb
switchMatte works like shakes switchMatte and Fusion's matteControl. Updated with despill control. v2.0 added despill function v2.1. Added bounding box future.


5.04 Kb
This gizmo allowing you to create matte from 9 channels. r,g,b,a,c,m,y, luma and black.


5.04 Kb
This gizmo allowing you to create matte from 9 channels. r,g,b,a,c,m,y, luma and black.


6.52 Kb
This gizmo gives much more control to user 1. User can visualise the the amount of spill removed from the plate. 2. Make your screen to middle gray after removing spill by adjust the multiply. 3. Red Contribution controlling the red amount of de-spill. Mask option give user to apply the red contribution on selected areas. (good for control the skin tone edges)


3.85 Kb
Colormatte can be used to extract different part from a color pass with the help of rgb pass.


4.90 Kb
Multimatte can be used to extract 7 colors from a single matte pass plus the alpha channel.


1.90 Kb
Python script in a node for shuffling the layers inside a multichannel source.


4.56 Kb
Enable or disable a branch of your script within a certain framerange


1.23 Kb
Analyzes a choice of the RGB, RGBA, or Alpha input and outputs an Alpha Channel (or RGBA) that is Binary, 0 or 1. Any Pixels that are not 0 will be turned into 1 (negative numbers also), and 0 will remain 0. This is perfect for those blur + unpremult tricks or if you need a quick matte for finding any rgb color above or below 0, in a CG render passes for example.

