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(0)
Contributor: drumzoo

1.91 Kb

Remove as many layer as you want.

20 Jan 2021
310
(0)
Contributor: coconutnico

2.95 Kb

this node is a simplified version of nukes shuffle node. the integer slider is dynamic and will always show the number of available layers. the selected layer will always be shuffled into rgba.

04 Jan 2016
212
(0)
Contributor: [email protected]

9.05 Kb

You can create Channel/Layer just by text for Dimatte. you retain the flexibility to rename the generated channels using the Toolset.

28 Mar 2024
62
(0)
Contributor: Fidelis

9.51 Kb

Converts world-normals to camera-normals or outputs a respective facing ratio mask.

03 May 2020
263
(1)
Contributor: morefall

3.47 Kb

Remove/keep channel(s) using patterns, through dynamic creation of Remove nodes. No action needed, all automatic!

28 Sep 2023
203
(1)
Contributor: rlopes

5.57 Kb

A combination of Shuffle nodes to return an alpha channel with Stencil and Mask integrated!

30 Mar 2018
89
(0)
Contributor: richiepic

9.66 Kb

Connect CG render .exr (with render layers in it) then you can select the pass you would like to color correct it, or blur it. Any additional functions and feedbacks are welcome in the comment session!

10 Oct 2019
159
(0)
Contributor: satheesh

6.78 Kb

switchMatte works like shakes switchMatte and Fusion's matteControl. Updated with despill control. v2.0 added despill function v2.1. Added bounding box future.

21 Jun 2014
721
(0)
Contributor: satheesh

5.04 Kb

This gizmo allowing you to create matte from 9 channels. r,g,b,a,c,m,y, luma and black.

15 Feb 2014
7
(0)
Contributor: satheesh

5.04 Kb

This gizmo allowing you to create matte from 9 channels. r,g,b,a,c,m,y, luma and black.

15 Feb 2014
413
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