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(0)
Contributor: guillej.rodriguez

6.36 Kb

This filter Quantifies the image color to create a Cartoon look.

16 Nov 2018
586
(0)
Contributor: nuki

10.33 Kb

Simulate demosaicing artifacts of a Bayer CFA

17 May 2018
406
(0)
Contributor: ErwanL

5.63 Kb

Erode Filter with a Round kernel, supports fine controls and color preservation.

05 Jan 2020
363
(0)
Contributor: rGray

170.29 Kb

Blink version of nukes DirBlur but with further capabilities involving applying radial, zoom and linear blurs all at once on individual channels.

24 Jul 2020
350
(0)
Contributor: hpduiker

2.48 Kb

A Blink kernel that will blur spherical HDR panoramas.

19 May 2014
340
(0)
Contributor: ploraco

4.93 Kb

Fast approximation of the Median usable on large areas

01 Oct 2020
187
(0)
Contributor: ploraco

5.23 Kb

Bilateral filter allows you to blur an image while preserving more pronouced details.

09 Jan 2020
127
(0)
Contributor: mapoga

59.51 Kb

SSAO - Screen Space Ambient Occlusion Input: - World-space Position - World-space Normal - Camera Not anti-aliased Implemented in BlinkScript. Based on this OpenGL ressource. https://learnopengl.com/Advanced-Lighting/SSAO

31 Aug 2021
119
(0)
Contributor: psor

3.04 Kb

UVProject get rid of the UDIMS values offsetting the UVMap and does what a STMap node does in Blink

10 Apr 2021
88
(0)
Contributor: josh76

1.00 Kb

A simple rank filter operation created in blink

14 Jun 2021
82
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