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(0)
Contributor: Phil333

4.74 Kb

Tool which produces noise to roughen up the edges of a perfect mask. Works well on hard masks.

15 Mar 2016
1683
(0)
Contributor: kharicg

8.45 Kb

Generates normal map based on luma

04 Jan 2016
467
(0)
Contributor: CreativeLyons

3.49 Kb

simple tool to feather alphas inwards and outwards.

18 Dec 2015
1248
(0)
Contributor: I4N

3.82 Kb

Grow or shrink the edge of your image using edge pixels, with the option to hold out your new image with the original alpha. Helpful for getting rid of halo'd edges from keys, as well as refining edge-integration with the aid of gizmos such as MagicMerge.

05 Dec 2015
356
(0)
Contributor: jedypod

3.21 Kb

Simple gizmo to create a near, far, or centered slice with width and falloff controls.

14 Nov 2015
737
(0)
Contributor: kanthariatejas

1.24 Kb

Sharpening within Log colourspace.

03 Nov 2015
473
(0)
Contributor: ocman

0.32 Kb

A simple Opacity node

09 Oct 2015
939
(0)
Contributor: clay

4.97 Kb

create an outline from the input shape

06 Oct 2015
276
(0)
Contributor: tdlockard

6.65 Kb

Analyze the changing focus values of a plate, and bake out to an animated Defocus node.

04 Sep 2015
1094
(0)
Contributor: WACOMalt

3.06 Kb

An extremely simple and light weight way to create color fringing on elements. Its NOT complicated and probably not good enough to 100% match your footage. but it IS lightweight and simple! :) Only tested on Nuke 8 and 9, but should be perfectly backwards compatible

20 Aug 2015
836
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