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(0)
Contributor: michael

12.76 Kb

A fast (FFT-based) approximation of brute force environment map convolution using a Phong BRDF.

24 Aug 2010
1326
(0)
Contributor: Jules

18.27 Kb

A more organic glow than Nuke's built-in filter.

20 Jul 2017
7694
(0)
Contributor: morefall

9.17 Kb

The big classic Exponential Glow, with iterations dynamic control, quality setting, squeeze value, crop and Mask input. Comp tree optimization.

03 Sep 2020
1845
(0)
Contributor: hugarkay

4.92 Kb

for edges extending.

10 Aug 2019
122
(0)
Contributor: satheesh

1.90 Kb

create soft fallOff basedon your matte channel

24 Feb 2012
144
(0)
Contributor: pbhat99

43.46 Kb

Alternative to Directional blur. It's Comparatively very fast and Easy to use.

09 Feb 2019
94
(0)
Contributor: CreativeLyons

3.49 Kb

simple tool to feather alphas inwards and outwards.

18 Dec 2015
775
(0)
Contributor: pesopas

2.52 Kb

Brings a Finer Edge than the usual EdgeDetectWrapper

29 Oct 2012
1991
(0)
Contributor: julesvm

13.08 Kb

use fizzle to simulate physical monitor disply patterns and colour corrections

28 Mar 2011
3092
(0)
Contributor: fxtor

17.38 Kb

This is a chromatic aberration gizmo to mimic the art effects produced by certain lenses. This gizmo gives you control over each channel separately (scaling of R,G,B) and many other channel offset and blur options.

01 Oct 2020
5977
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