The big classic Exponential Glow, with iterations dynamic control, quality setting, squeeze value, crop and Mask input. Comp tree optimization.
for edges extending.
create soft fallOff basedon your matte channel
Alternative to Directional blur. It's Comparatively very fast and Easy to use.
simple tool to feather alphas inwards and outwards.
Brings a Finer Edge than the usual EdgeDetectWrapper
use fizzle to simulate physical monitor disply patterns and colour corrections
This is a chromatic aberration gizmo to mimic the art effects produced by certain lenses. This gizmo gives you control over each channel separately (scaling of R,G,B) and many other channel offset and blur options.
This tool creates an edge matte with subpixel control based on the alpha input. Increase the slider values to grow/shrink the matte, and blur the inner/outer edges as needed.
This is an alternative glow gizmo to Nuke's standard glow node. Features include: blending modes, glow size with more realistic-looking falloff, mask input, reformat settings, anamorphic look, color tinting, tolerance, gain, saturation, and more options to control the glow look. The glow falloff is created by exponentially increasing the blur value to create the more realistic look.