RelightKit

PBR relighting toolkit for Nuke — interactive point, area, directional and HDRI lights on real footage, full GGX shading on the GPU.

First submitted: 12 June 2026

Author: Aleš Ushakou

Website: https://www.linkedin.com/in/ales-ushakou

Compatible Nuke versions: 13.1 or later

Compatibility: Source

RelightKit lets you relight ordinary 2D footage with physically based lights — no 3D scene, no projections.

It works on AI-generated PBR passes: UniVidX extracts Albedo, Normal and Irradiance from your footage, DVD provides temporally stable Depth. Both models run through ComfyUI — the ready-to-use workflow is included, so a working ComfyUI setup is required to generate the passes.

PBR passes from ComfyUI

In Nuke, a one-click loader builds the graph with OCIO-aware colorspaces. Roughness, Metallic and Specular are derived automatically from the AOVs. Then just drop lights on your plate: Point, Point (Depth), Directional, Area, HDRI Environment — all shading with a full GGX BRDF per-pixel on the GPU.

PointLightDepth

Full documentation: https://github.com/AlesUshakou/RelightKit

Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/

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