PBR relighting toolkit for Nuke — interactive point, area, directional and HDRI lights on real footage, full GGX shading on the GPU.
RelightKit
First submitted: 12 June 2026
Author: Aleš Ushakou
Website: https://www.linkedin.com/in/ales-ushakou
Compatible Nuke versions: 13.1 or later
Compatibility: Source

RelightKit lets you relight ordinary 2D footage with physically based lights — no 3D scene, no projections.
It works on AI-generated PBR passes: UniVidX extracts Albedo, Normal and Irradiance from your footage, DVD provides temporally stable Depth. Both models run through ComfyUI — the ready-to-use workflow is included, so a working ComfyUI setup is required to generate the passes.

PBR passes from ComfyUI
In Nuke, a one-click loader builds the graph with OCIO-aware colorspaces. Roughness, Metallic and Specular are derived automatically from the AOVs. Then just drop lights on your plate: Point, Point (Depth), Directional, Area, HDRI Environment — all shading with a full GGX BRDF per-pixel on the GPU.

PointLightDepth
Full documentation: https://github.com/AlesUshakou/RelightKit
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
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