Transform

Blend Transforms

Contributed by Johannes Kretschmer

This node lets you combine two different transforms and seamlessly blend or animate between them.

C_SMARTSTABLISE

Contributed by Chris Charlton

Can stablise and matchmove footage using SmartVectors, no more splinewarp matchmoving ;)

Camera Shake 2D

Contributed by Johannes Kretschmer

This node creates a simple 2D transform based camera shake. In addition to nukes inbuild one this node offers a primary and secondary fully customizable camera shake which gives much more human like results. Also it gives global options to control all parameters at once aswell as exluding x,y and rotation individually.

cm_smooth_stretch

Contributed by Chris McCrowe

Built this from the memory of a node I loved at ILM Vancouver. I can remember who made it originally. Thanks for the idea. It is just another stmap warping gizmo expression linked to a ramp. Can we useful if you need a little extra overscan for a camera shake or something.

DL_Syn2Trackers

Contributed by Danilo de Lucio

Convert the 2D Trackers from SynthEyes to Nuke.

Iterations offset

Contributed by Jordan Boulais-Richard

multiple transform masked offset

pointScatter

Contributed by Jordan Boulais-Richard

scatter a iterations of a sprite from a point

RotoFury // Trackerfury

Contributed by Magno Borgo

These Nuke Toolsets/Scripts will leverage the power of Motion Vectors and allow you to create Trackers and Rotos.

StickIt V2

Contributed by Mads Hagbarth Damsbo

StickIt is a 2D Warp Match-Moving tool, for matchmoving on (from a 2D perspective) non-ridgid surfaces. Require NukeX

Tile Texture

Contributed by Johannes Kretschmer

This node lets you tile textures while increasing the resolution at the same time. This way tiled textures don't decrease in resolution.

Vector Matrix Toolset

Contributed by Mathieu Goulet-Aubin

Basic operators to work on vector3 and 4x4 transform matrices. Each pixel have its own vector and matrix data. Building blocks to create more complete tools.

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