This tool lets you take your own images and arrange them into a lens flare. This needs some time tho. The advantage is that it renders fast, supports overscan and motionblur. Also some elements like a rainbow flare, a glare and edge shimmer artefacts are buildin. It also features an occlusion input. When an alpha is plugged in the flares visibility will be controlled by it automatically. The file also includes an arrange controller node. This can connect to all instances of arrange flare nodes at once and control their most important aspects at the same time.
Draw
Arrange Flares
Contributed by Johannes Kretschmer
autoFrameAnimated
Contributed by Barry Wang
this will automatically generate a procedual animated outside wire rectangular frame for your images, it is spcially useful when you want to create a animated coding system ui.
Brain storm noise
Contributed by Ranjith AR
Create randomly generated noise patterns similar to after effects brain storm tool.
ct_EdgeFlare
Contributed by Chris Turner
A procedural lens flare tool designed to generate 'edge flares', secondary flares that appear at the edge of frame as light hits the lens from outside the viewing frustum.
degrain_regrain_v01
Contributed by Cale Pugh
Will Degrain footage output Grain as a channel and reapply the plates original grain on completed shot.
Exponential Lightwrap
Contributed by Johannes Kretschmer
This is very similar to the nuke lightwrap. This one has an exponential falloff and a mask input tho.
fxT_rotoPaint-matte
Contributed by Tor Andreassen
python/toolset to convert RotoPaint nodes to mattes (creates a duplicate of selected nodes and changes the source to color or bg1) The tool was created to make the creation of DI-mattes or other type of mattes easier, if the comp included RotoPaint nodes that needed to be part of the matte
Grain
Contributed by Johannes Kretschmer
This node lets you create film grain with much more options than the native nuke grain node has. Also it automatically adapts to whatever resolution and apsect ratio you plug in.
KernelMaker
Contributed by Sami Oms
This node was created because I was tired of looking for bokeh kernel images everytime i needed one, so instead of that I spent days making this tool so you can create a kernel shape on the fly! There are a few presets in the tool, but you can plugin any alpha image you like and create a kernel that way as well.
Lens Dirth
Contributed by Johannes Kretschmer
This node lets you easily create a lens dirth texture with custom filters, overlays, cats eye and more.
M_Countdown
Contributed by Marlon Engel
Digital display of numbers, with hours, minutes and seconds.
M_Counter
Contributed by Marlon Engel
Digital display of numbers, up to seven digits.
pattern_generator
Contributed by Barry Wang
quickly generate regular polygonal close-packed pattern
Quick Shape
Contributed by Johannes Kretschmer
This node lets you quickly build simple customizable shapes such as square, n-gon, circle, cross and star for basic motion graphics.
RotoPaintBrush
Contributed by Jordan Boulais-Richard
RotoPaint But with a brush selection
Saber
Contributed by Barry Wang
It could draw a line with input rotoshapes with animation options, including start, end, evalotion etc.
Scope Builder
Contributed by Johannes Kretschmer
This node builds a scope view for you that behaves just like real life. It has buildin defocus, a custom crosshair input, two inputs for a zoomed and a normal plate if needed. All aspects of the scope can be customized. When going into the 3D view the lighting can be adjusted by moving the lights. This node is really heavy in rendering tho...