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(0)
Contributor: drumzoo

5.10 Kb

Create a fresnel from world normal data.

20 Jan 2021
163
(0)
Contributor: falklude

0.89 Kb

This Gizmo combines the usual Project3D / UVProject setup for quicker use.

08 Oct 2015
128
(0)
Contributor: Finley

2.18 Kb

Out of date

26 Oct 2015
50
(0)
Contributor: Finley

2.46 Kb

A streamlined Scanline Renderer with more controls.

02 Jan 2016
287
(1)
Contributor: fpaeper

1.34 Kb

This is a pretty handy gizmo to measure the distance between two 3D objects whether its an axis, camera or geometry. Originally built to control focus plane in 2d DOF or the cameras focus point with an axis! enjoy. fp

25 Mar 2013
843
(0)
Contributor: frank

3.30 Kb

extract 3D position from camera and depth channel

18 Jul 2010
557
(0)
Contributor: frank

4.79 Kb

renderable camera geometry

05 Feb 2013
132
(0)
Contributor: Gat

2.33 Kb

Node to make axis renderable.

15 Mar 2017
135
(0)
Contributor: Gerardo

922.53 Kb

Full procedural Ladybug rigged, auto textured and animated in nuke. 'Experimental'

16 May 2021
54
(0)
Contributor: GiulioG

4.09 Kb

Camera, scene, lights, scanline render, axis, card & transform geo nodes ready to go!

07 Jul 2015
485
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