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(0)
Contributor: xmjtx

4.97 Kb

A setup to render Ambient Occlusion from Geo to deep format, able to set non-renderable objects.

05 Jan 2020
74
(1)
Contributor: xmjtx

30.51 Kb

mScatterGeo supports scattering on geo's vertices, faces and density map in nuke. 2 rotation types availble, 'look At' and 'normals' . Variation of size, rotation, texture and instance geo can be set.

24 Mar 2021
667
(0)
Contributor: zainea13

7.52 Kb

This node is a simple Project3D setup contained in one node. It gives you options to quickly switch between a matchmove set up and a stabilize set up, and choose/change the reference frame.

15 Feb 2024
101
(0)
Contributor: zervera

8.54 Kb

It serves to smooth camera movement

22 Feb 2016
146
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