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Contributor:
xmjtx
4.97 Kb
A setup to render Ambient Occlusion from Geo to deep format, able to set non-renderable objects.
05 Jan 2020
74
Contributor:
xmjtx
30.51 Kb
mScatterGeo supports scattering on geo's vertices, faces and density map in nuke. 2 rotation types availble, 'look At' and 'normals' . Variation of size, rotation, texture and instance geo can be set.
24 Mar 2021
667
Contributor:
zainea13
7.52 Kb
This node is a simple Project3D setup contained in one node. It gives you options to quickly switch between a matchmove set up and a stabilize set up, and choose/change the reference frame.
15 Feb 2024
101