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(0)
Contributor: lamakaha

30.87 Kb

Finding position in 3D space based on Geometry,World position pass, Deep or manual method. Reconcile 3D position to CornerPin, Transform and Roto nodes.

06 Oct 2023
6434
(0)
Contributor: lamakaha

30.87 Kb

Using the Environment reflection to create reflection reacting on the camera and reflected object movement and reflecting other objects in the scene

17 Jan 2016
1082
(0)
Contributor: lamakaha

8.26 Kb

Create Curved MB with camera and 3D object.

11 Jan 2017
261
(1)
Contributor: lookin

8.94 Kb

Create specular copy of the main Camera respect of a card(mirror plane) to produce mirror reflections.

31 Oct 2013
1610
(0)
Contributor: lucienfostier

0.81 Kb

Geo orientation based on 3 points

20 Aug 2010
554
(1)
Contributor: lucienfostier

4.64 Kb

create facing ratio render from a normal pass.

24 Feb 2011
1671
(0)
Contributor: M-Mamdouh

5.77 Kb

Converts any 3D render into mirror reflects the whole environment of any shot using the normals pass only.

06 Apr 2024
240
(0)
Contributor: malu05

4.64 Kb

Turn any Geometry into a pointcloud.

04 Jun 2014
374
(0)
Contributor: malu05

13.44 Kb

Create a cute, simple, subsurface scattering approximation using this node.Sub

27 Sep 2020
681
(0)
Contributor: masahiro.teraoka

3.97 Kb

Covert 'camera tracking' to 'object tracking'

23 Oct 2014
778
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