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(0)
Contributor: rGray

19.19 Kb

Project a texture onto the rest position pass of rendered CG elements. Will stick to animation.

12 Feb 2021
352
(0)
Contributor: rGray

14.45 Kb

For use with Mads Hagbarth's point render collection of tools. Allows you to project a texture onto the point cloud (useful for live action work).

07 Apr 2021
146
(0)
Contributor: rGray

29.12 Kb

Allows the user to project an image onto a card with full rotation control much faster than using a full scanlineRender 3d setup with the ability to adjust rotoshapes and such after the transform has been applied. Requires NumPy.

10 Mar 2022
692
(0)
Contributor: rGray

3.73 Kb

Computes the inverse 4x4 transformation matrix for 3D objects in nuke using tcl for speed.

01 Mar 2022
121
(0)
Contributor: saliba.elias

21.78 Kb

Get 2D and 3D positional data automatically from a tracked plate.

18 Dec 2019
786
(0)
Contributor: scottcoates

42.68 Kb

S_Volume_ is a 2.5D card based volume box generator that takes a read node as it's input. The gizmo outputs a scene node that can be plugged into a scanline renderer. You can also set random rotation / scaling parameters and noise based distortion that can be developed using parameters in the UI.

07 Mar 2015
481
(0)
Contributor: seargeantcompsley

1.22 Kb

Plug in two cameras, get one mixture cam! For blending between camera tracks and that

09 Jan 2020
286
(0)
Contributor: simorlabrasse

2.50 Kb

Makes transition between an unlimited amount of cameras, by creating a new camera.

29 Nov 2015
357
(0)
Contributor: simorlabrasse

1.52 Kb

Smooth a given camera

20 Feb 2016
220
(0)
Contributor: simorlabrasse

5.31 Kb

Convert cam normals to world normals, world normals to cam normals, and compute facing ratio.

30 Nov 2015
546
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