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(0)
Contributor: coolchipper

9.39 Kb

Gizmo to generate tracks out of Nuke's native point cloud or any geometry by sampling values from the viewer.

20 Sep 2018
121
(1)
Contributor: CameronC

17.90 Kb

A nice tool to select a chunk of pixels in 3D or 2D based on their XYZ coordinates from a World Point/Point Position Pass.

25 May 2016
1950
(0)
Contributor: frank

4.79 Kb

renderable camera geometry

05 Feb 2013
104
(0)
Contributor: mohsin78612

19.80 Kb

PworldToTrack Gizmo Use : - Extract quick 2d tracks from PWORLD pass for CG elements. - Extract Roto, Tracker or Cornerpin Nodes with baked animation.

23 Jun 2016
4
(1)
Contributor: mohsin

16.62 Kb

PworldToTrack Gizmo Use : - Extract quick 2d tracks from PWORLD pass for CG elements. - Extract Roto, Tracker or Cornerpin Nodes with baked animation.

18 Aug 2016
399
(0)
Contributor: lamakaha

30.87 Kb

Using the Environment reflection to create reflection reacting on the camera and reflected object movement and reflecting other objects in the scene

17 Jan 2016
701
(0)
Contributor: Finley

2.46 Kb

A streamlined Scanline Renderer with more controls.

02 Jan 2016
214
(0)
Contributor: Finley

2.18 Kb

Out of date

26 Oct 2015
28
(0)
Contributor: hakan.blomdahl

8.07 Kb

Rotate Normal data

21 Jun 2010
981
(1)
Contributor: xmjtx

8.15 Kb

Calculate the depth distance between animated or non-animated axis/geo and camera. It is useful for any depth setup and make it automatic, such as creating rack focus, DOF on moving object, DeepCrop, create holdout in Deep, clip zdepth pass, analyze the depth for the shot to drive any 2D setup in template, etc.

22 Feb 2019
266
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