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(0)
Contributor: adrianpueyo

3.27 Kb

Camera that apart from the matrix also has the Projection tab with the values from the upstream Camera that it's connected to.

05 Apr 2020
121
(0)
Contributor: XabierArrieta

10.69 Kb

Node to capture the 3D environment in latlong format in order to use the resulting image for reflections.

28 Feb 2017
102
(0)
Contributor: mrfe

4.75 Kb

Generates reflections from a mirrorball using camera normal pass or loaded geo

12 Jun 2015
1039
(1)
Contributor: lucienfostier

4.64 Kb

create facing ratio render from a normal pass.

24 Feb 2011
1386
(0)
Contributor: simorlabrasse

1.02 Kb

This gizmo compares two position passes to create an fake occlusion pass

30 Nov 2015
184
(0)
Contributor: XabierArrieta

28.43 Kb

Light rig for global and/or indirect illumination.

28 Feb 2017
115
(0)
Contributor: falklude

0.89 Kb

This Gizmo combines the usual Project3D / UVProject setup for quicker use.

08 Oct 2015
96
(0)
Contributor: simorlabrasse

2.50 Kb

Makes transition between an unlimited amount of cameras, by creating a new camera.

29 Nov 2015
217
(0)
Contributor: mfrank

9.97 Kb

Instances incoming geometry/particles by generating any number of TransformGeo nodes - ala Houdini's CopySop or Maya's Duplicate Special

20 Sep 2017
168
(0)
Contributor: malu05

4.64 Kb

Turn any Geometry into a pointcloud.

04 Jun 2014
317
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