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(0)
Contributor: stephenwong

2.42 Kb

SW_Target Camera

20 Oct 2013
1292
(0)
Contributor: scottcoates

42.68 Kb

S_Volume_ is a 2.5D card based volume box generator that takes a read node as it's input. The gizmo outputs a scene node that can be plugged into a scanline renderer. You can also set random rotation / scaling parameters and noise based distortion that can be developed using parameters in the UI.

07 Mar 2015
373
(0)
Contributor: mrhowardjones

6.39 Kb

A quick and dirty camera tracker. Converts a single track into a 3D move.

16 Sep 2012
495
(0)
Contributor: masahiro.teraoka

3.97 Kb

Covert 'camera tracking' to 'object tracking'

23 Oct 2014
608
(0)
Contributor: Tomas

47.87 Kb

Simulate 3D volume rays.

20 Mar 2012
3201
(1)
Contributor: Tomas

63.54 Kb

Create a 3D fog

11 Feb 2014
6544
(1)
Contributor: xmjtx

13.76 Kb

Unify all the 3D transformation nodes into one single coordinate value. Snap vertex supported animation, shifted pivot, and able to export translation and rotation.

08 Aug 2019
205
(0)
Contributor: [email protected]

172.12 Kb

Extract and manipulate easily the UV in Nuke

12 Jun 2019
85
(1)
Contributor: xmjtx

1,358.86 Kb

UVEditor is simplify the steps of create uv tile or udim setup in nuke, provide the visual of uv tile in uv space of the geo, export udim texture, extract mattepainting projection in udim, paint fix the texture and map it back to the geo.

13 Mar 2019
224
(0)
Contributor:

2.14 Kb

Camera with vertigo controls.

02 Sep 2009
410
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