The SW_CameraShake3D gizmo is a Camera node with a 'CameraShake' tab that allows you to adjust the amplitude, rotation, frequency and octave in 3D space.
S_Volume_ is a 2.5D card based volume box generator that takes a read node as it's input. The gizmo outputs a scene node that can be plugged into a scanline renderer. You can also set random rotation / scaling parameters and noise based distortion that can be developed using parameters in the UI.
A quick and dirty camera tracker. Converts a single track into a 3D move.
Covert 'camera tracking' to 'object tracking'
Simulate 3D volume rays.
Create a 3D fog
Unify all the 3D transformation nodes into one single coordinate value. Snap vertex supported animation, shifted pivot, and able to export translation and rotation.
Extract and manipulate easily the UV in Nuke
UVEditor is simplify the steps of create uv tile or udim setup in nuke, provide the visual of uv tile in uv space of the geo, export udim texture, extract mattepainting projection in udim, paint fix the texture and map it back to the geo.