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(1)
Contributor: Mohy_eldin

11.16 Kb

Edge extend motion Refine Edge

29 Mar 2023
1022
(1)
Contributor: lordmotz

33.82 Kb

A ramped blur and defocus based on a matte. Much like iBlur or iDefocus in Shake.

30 Nov 2011
4788
(1)
Contributor: mort4u

3.12 Kb

This is a little Gizmo i build based on an old Shake Toolset. It gives you full control over the edges of your Alpha Channel. You can extend the inner and outer edges, with full control over gain, individual and full blur, erode and the output. It's easy to use and helped me a lot in the past years while enhancing Green-/Bluescreen comps but also on CG integration. Enjoy!

11 May 2016
2287
(0)
Contributor: Niccolo Barbero

688.12 Kb

DUCK is a collection of gizmos designed to help artists. Here you can find: advanced Alpha Edge, Green or Blue Killer for spill suppression,Object id keyer, advanced Luma Keyer, Smart Blur, Denoise, Skin Cleaner, Heat Vision simulation and a Night Vision (infrared) simulation.

29 Dec 2017
1502
(0)
Contributor: drumzoo

11.25 Kb

A photorealistic Zdefocus based on camera and lens.

10 Feb 2021
555
(0)
Contributor: Fidelis

10.37 Kb

The input image is motion blurred along (= in the direction of) an open spline, which can be shaped by you.

04 May 2023
123
(0)
Contributor: ocman

0.32 Kb

A simple Opacity node

09 Oct 2015
916
(1)
Contributor: morefall

11.19 Kb

Extend your edges with Blur nodes become fun! Dynamic creation of 'blur-unpremult' method inside a group.

03 Oct 2023
1496
(1)
Contributor: morefall

9.17 Kb

The big classic Exponential Glow, with iterations dynamic control, quality setting, squeeze value, crop and Mask input. Comp tree optimization.

03 Sep 2020
6102
(0)
Contributor: DBB

5.85 Kb

Tries to mimic CC_Scale_Wipe from AE

05 May 2021
75
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