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(0)
Contributor: malu05

5.62 Kb

Select frequency blurring, using edge preserving algorithm.

10 Apr 2017
995
(0)
Contributor: ValovicM

3.10 Kb

Small quality of life gizmo replacing merge(stencil) edge generation.

26 Jun 2023
27
(0)
Contributor: masashivfx

1.82 Kb

Create chromatic aberration and purple fringing.

23 Aug 2018
646
(0)
Contributor: 2byts

3.26 Kb

Converts Bump maps or Displacement maps to Tangent Normals using real displacement.

13 Feb 2012
683
(0)
Contributor: 2byts

4.13 Kb

Blend Normal Maps

13 Feb 2012
168
(1)
Contributor: matvsax

2.53 Kb

This is an user-friendly directional blur. You control it with two points, and unlike the original nuke dirBlur, it doesn't shift pixel !

26 Feb 2015
1373
(0)
Contributor: matt_l

2.20 Kb

Creates a edge matte with blur, based on an existing alpha channel.

22 Jun 2010
797
(0)
Contributor: michael

12.76 Kb

A fast (FFT-based) approximation of brute force environment map convolution using a Phong BRDF.

24 Aug 2010
1492
(0)
Contributor: michael

34.81 Kb

Push rgb pixels outwards from a matte edge.

02 Nov 2010
5619
(0)
Contributor: Kirito23

31.96 Kb

MonkeyBlur is a super fast little defocus tool. Choose between five build in kernels or use your own custom kernel. Have fun!

19 Jun 2018
253
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