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(0)
Contributor: Flow74

9.37 Kb

Adding / Removing chromatic aberration

12 May 2016
457
(1)
Contributor: mort4u

3.12 Kb

This is a little Gizmo i build based on an old Shake Toolset. It gives you full control over the edges of your Alpha Channel. You can extend the inner and outer edges, with full control over gain, individual and full blur, erode and the output. It's easy to use and helped me a lot in the past years while enhancing Green-/Bluescreen comps but also on CG integration. Enjoy!

11 May 2016
2335
(0)
Contributor: Phil333

4.74 Kb

Tool which produces noise to roughen up the edges of a perfect mask. Works well on hard masks.

15 Mar 2016
1621
(0)
Contributor: kharicg

8.45 Kb

Generates normal map based on luma

04 Jan 2016
456
(0)
Contributor: CreativeLyons

3.49 Kb

simple tool to feather alphas inwards and outwards.

18 Dec 2015
1206
(0)
Contributor: I4N

3.82 Kb

Grow or shrink the edge of your image using edge pixels, with the option to hold out your new image with the original alpha. Helpful for getting rid of halo'd edges from keys, as well as refining edge-integration with the aid of gizmos such as MagicMerge.

05 Dec 2015
347
(0)
Contributor: jedypod

3.21 Kb

Simple gizmo to create a near, far, or centered slice with width and falloff controls.

14 Nov 2015
675
(0)
Contributor: kanthariatejas

1.24 Kb

Sharpening within Log colourspace.

03 Nov 2015
459
(0)
Contributor: ocman

0.32 Kb

A simple Opacity node

09 Oct 2015
916
(0)
Contributor: clay

4.97 Kb

create an outline from the input shape

06 Oct 2015
265
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