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(0)
Contributor: jedypod

23.58 Kb

Processes an FCP XML file from FCP 7 or Premiere Pro into a Nuke Script for each clip in the timeline.

21 Aug 2012
1390
(0)
Contributor: jober

10.49 Kb

Exports Geometry, Lights and Locators into one set-up Nuke-Script.

21 Oct 2010
740
(0)
Contributor: jober

9.81 Kb

Exports Geometry(also Sequences), Cameras, Lights and Locators from Maya to Nuke into one Setup Nuke-Scene and keeps the animation on the Channels.

03 Nov 2010
2119
(0)
Contributor: jober

4.50 Kb

Exports a Nuke-Camera as a fm2n-File to import it into Maya.

14 Apr 2011
2239
(0)
Contributor: fxtor

3.96 Kb

Nuke Pane (python panel) for sharing nodes between Nuke-users on the same network. In stead of sending an email with nodes to another Nuke User, this script will make it possible to share nodes from inside Nuke to other users on the same network. Multiple users allowed

20 Jan 2022
699
(0)
Contributor: frank

2.14 Kb

adds an export tab to F_Align to export corner pins

27 Mar 2016
114
(0)
Contributor: pushkarevalexandr

2.24 Kb

Allows you to create gizmos just by dropping .gizmo files directly in Nuke's node graph

14 Sep 2022
177
(0)
Contributor: shrimo

0.83 Kb

Edit the metadata tags and the path to the date file.

11 Jun 2018
133
(0)
Contributor: iva.busquets

8.32 Kb

Creates a scene with camera and locators from a .txt exported from Boujou

10 Jun 2010
543
(0)
Contributor: yaravfx

0.67 Kb

this script makes it possible to launch a MOV file reader by selecting read node and press 'alt+L'

10 Jun 2019
64
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