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Contributor: jorritSchulte

11.84 Kb

A tracker that uses vector information rather than image data to generate tracking points.

03 Mar 2018
793
(0)
Contributor: BenMcEwan

19.06 Kb

A replacement for Nuke's default camera shake node -- offers more control over 3 different frequencies of camera shake, and also shakes the centre-point, giving more detail to sub-frame motionblur. Also has options for how to deal with edge-of-frame pixels, so pushing in isn't always your best option anymore!

27 Jan 2018
1888
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Contributor: 1XingHuan

427.74 Kb

Two sample node like the 'Scatter' and 'Copy' node in Houdini.

22 Feb 2017
236
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Contributor: frank

3.98 Kb

mask based warper with transform controls

25 Jan 2017
5327
(0)
Contributor: CameraRick

1.32 Kb

Super simple tool to create repeated tiles of an image

03 Nov 2016
604
(0)
Contributor: CameraRick

3.60 Kb

A super simple Tool to automatically animate rolling endcredits

21 Oct 2016
140
(0)
Contributor: tomage

1.71 Kb

When you want to precisely line up one image on top of another, for example to remove a wire or patch up a texture map, it may be sometimes painful as wiping or toggling between them are inadequate and inefficient. Inspired by Steve Wright in his 'Digital Compositing for film and Video', this tool is designed to relieve the pain by displaying both images simultaneously with apparent visual aids.

30 Sep 2016
245
(0)
Contributor: emucheese

14.16 Kb

For single frames that have been rendered as a tile

20 Sep 2016
184
(0)
Contributor: tiniii

5.33 Kb

Gives you extra control on top of your corner-pin from nuke or third-party data, help it more accurate, such as adding key-frame on top or your corner-pin data.

05 Sep 2016
104
(0)
Contributor: a.chowdhury

2.44 Kb

Roto Centroid It tries to find out the centroid of a given rotoshape (based upon the area, NOT bounding box or average point values). It does this using an algorithm I put together in python for finding the centroid of 2d shapes based upon their point locations. This allows you to effectively find the center of mass of a Beziers etc. This differs from the center of the bounding box, or average point values in that it changes depending on how the shape is distributed, so it is unbiased on the amount of points you're using. I made this because Houdini can do this, so I felt Nuke should be able to aswell.

02 Jul 2016
166
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