Two sample node like the 'Scatter' and 'Copy' node in Houdini.
a simple image scroller
Gizmo make simple image tiling.
For single frames that have been rendered as a tile
Coverts 3D tracks to a stabilise
Creates a cornerpin based on a solved camera and xyz position from a camera tracker. Stabilise or match move.
Center automatically the pivot of the Transform node
Classic Transform node with a Matrix 4x4
dissolve between two transform nodes
This Gizmo is similar to the TransformMasked node but with one big difference. With the mask you define where the transformation is applied how much. The pixels of your mask with a value of 0 won't get touched, the ones with a value of 1 will be transformed like the node is set and values between will be transformed proportional to their value. So you can produce smooth transitions between transformed and not transformed areas.