Creates a cornerpin based on a solved camera and xyz position from a camera tracker. Stabilise or match move.
Center automatically the pivot of the Transform node
Classic Transform node with a Matrix 4x4
dissolve between two transform nodes
This Gizmo is similar to the TransformMasked node but with one big difference. With the mask you define where the transformation is applied how much. The pixels of your mask with a value of 0 won't get touched, the ones with a value of 1 will be transformed like the node is set and values between will be transformed proportional to their value. So you can produce smooth transitions between transformed and not transformed areas.
high quality filtering Transform operator.
Upscale your footage preserving details
It is a simple gizmo to pixelate the footage.
A tracker that uses vector information rather than image data to generate tracking points.
Analyses motion and generates a pass that can be used to drive an iDistort to mimic the motion of the source clip