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(0)
Contributor: hrdnsptr

3.96 Kb

Generate map for STMap automatically.

27 Jan 2020
104
(0)
Contributor: xmjtx

5.09 Kb

Select channel or geo and quickly shuffle it.

08 Jan 2020
201
(0)
Contributor: satheesh

6.78 Kb

switchMatte works like shakes switchMatte and Fusion's matteControl. Updated with despill control. v2.0 added despill function v2.1. Added bounding box future.

21 Jun 2014
713
(0)
Contributor: satheesh

6.52 Kb

This gizmo gives much more control to user 1. User can visualise the the amount of spill removed from the plate. 2. Make your screen to middle gray after removing spill by adjust the multiply. 3. Red Contribution controlling the red amount of de-spill. Mask option give user to apply the red contribution on selected areas. (good for control the skin tone edges)

06 Jun 2018
455
(0)
Contributor: guialgigu

6.97 Kb

The functionality of the native Remove node enhanced with the possibility of unlimited channel slots.

10 Mar 2023
141
(0)
Contributor: elephantplus

1.85 Kb

This gizmo emulates AfterEffects Knoll Unmult plugin.

26 Feb 2011
634
(0)
Contributor: Bhavesh7393

34.21 Kb

Convert existing Vector Displacement Maps to desired DCC/Renderer.

10 Dec 2021
88
(0)
Contributor: victorperez

14.52 Kb

Evaluate and test a matte. A perfect tool for advance roto & paint users in Nuke X

03 Aug 2010
504
(0)
Contributor: chetalvfx

1.13 Kb

Through Zmatte Gizmo you can create a smooth matte from z-depth pass.

23 Feb 2017
183
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