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(0)
Contributor: JustinGD

1.83 Kb

Merge all your alpha using one groupe instead of lots of channelMerge nodes.

31 Jan 2015
201
(1)
Contributor: sarus

9.39 Kb

A simple tool to create a mask from an ID pass.

09 Jun 2017
818
(0)
Contributor: supertommehugo

4.56 Kb

Enable or disable a branch of your script within a certain framerange

20 Aug 2012
92
(0)
Contributor: rahbari

7.80 Kb

create aberration without edge error.

06 Sep 2020
62
(0)
Contributor: CameraRick

10.32 Kb

Simple tool for cleaning colour channels in different colourspaces

30 Jan 2020
23
(0)
Contributor: CameraRick

4.28 Kb

Generates Z-depth information from 2D images. Works quite well with landscapes, but terribly with anything else.

29 Jan 2020
65
(0)
Contributor: Eyki

88.21 Kb

MECudimmanager is a tool to organise UDIM Inputs in Nuke. It can be used to conveniently give an overview of the models UV spaces, show specific UDIMs and input textures that are automatically getting put into the correct place. It can be used for the creation of masks, paintovers for specific areas and projections on complex models with multiple UV spaces.

15 Feb 2018
165
(0)
Contributor: satheesh

5.04 Kb

This gizmo allowing you to create matte from 9 channels. r,g,b,a,c,m,y, luma and black.

15 Feb 2014
360
(0)
Contributor: siamshukoor

4.90 Kb

Multimatte can be used to extract 7 colors from a single matte pass plus the alpha channel.

29 Feb 2012
610
(0)
Contributor: satheesh

5.04 Kb

This gizmo allowing you to create matte from 9 channels. r,g,b,a,c,m,y, luma and black.

15 Feb 2014
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