switchMatte works like shakes switchMatte and Fusion's matteControl. Updated with despill control. v2.0 added despill function v2.1. Added bounding box future.
This gizmo gives much more control to user 1. User can visualise the the amount of spill removed from the plate. 2. Make your screen to middle gray after removing spill by adjust the multiply. 3. Red Contribution controlling the red amount of de-spill. Mask option give user to apply the red contribution on selected areas. (good for control the skin tone edges)
This gizmo emulates AfterEffects Knoll Unmult plugin.
Evaluate and test a matte. A perfect tool for advance roto & paint users in Nuke X
Through Zmatte Gizmo you can create a smooth matte from z-depth pass.