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(1)
Contributor: xmjtx

30.51 Kb

mScatterGeo supports scattering on geo's vertices, faces and density map in nuke. 2 rotation types availble, 'look At' and 'normals' . Variation of size, rotation, texture and instance geo can be set.

24 Mar 2021
657
(1)
Contributor: Innders

9.60 Kb

Convert multiple 3D points to 2D tracker points really fast!

25 Aug 2022
647
(0)
Contributor: hgifford

67.36 Kb

Project images into World Position/Pref to replace textures, screens or create complex masks

04 Jul 2023
632
(0)
Contributor: chetalvfx

3.46 Kb

Camera Displace Gizmo help you to give depth in your 2D image using z-depth map.

08 Oct 2015
594
(0)
Contributor: xmjtx

94.73 Kb

Using Position, depth or deep data to convert screen space mesh. Since pointcloud is pixel base 3D coordinate data, and it changes on every frame. So SSMesh helps to convert those data to vector data and process any vector tools.

09 Nov 2019
580
(0)
Contributor: lucienfostier

0.81 Kb

Geo orientation based on 3 points

20 Aug 2010
554
(0)
Contributor: JoHaNMcR

5.70 Kb

This gizmo corvert a 3d data to 2d position, create AE keyframe data. to work with Optical Flares.

08 Apr 2011
547
(0)
Contributor: simorlabrasse

5.31 Kb

Convert cam normals to world normals, world normals to cam normals, and compute facing ratio.

30 Nov 2015
546
(0)
Contributor: darkness

4,279.99 Kb

'I can't believe it's not Massive!' A crowd generator for nuke.

21 Apr 2021
546
(0)
Contributor: frank

3.30 Kb

extract 3D position from camera and depth channel

18 Jul 2010
543
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