Tool for creating 3D Worldspace noise textures. True 3D noise, no more seams when mapping noise to a model!
DofCalc is a tool to visualize the near and far limit depth of field given a specified lens focal length, aperture, filmback size, and focus distance. Useful for visualizing plausible focus ranges given a matchmove camera and lidar scan.
Locometry allows you to snap Locators (axis) to the vertices of a Geometry for a given frame range.
Camera Displace Gizmo help you to give depth in your 2D image using z-depth map.
Camera with vertigo controls.
PworldToTrack Gizmo Use : - Extract quick 2d tracks from PWORLD pass for CG elements. - Extract Roto, Tracker or Cornerpin Nodes with baked animation.
This gizmo corvert a 3d data to 2d position, create AE keyframe data. to work with Optical Flares.
S_Volume_ is a 2.5D card based volume box generator that takes a read node as it's input. The gizmo outputs a scene node that can be plugged into a scanline renderer. You can also set random rotation / scaling parameters and noise based distortion that can be developed using parameters in the UI.
Converts the alpha channel to an obj. Useful for creating 3d smoke or text. Only creates geometry where alpha>0. This makes it smaller/faster to handle, and easier to use in 3d space. Enables you to mirror the back to make a solid object
A tool to smooth out wobble in camera moves.