Stereo Camera Gizmo for Nuke with simple slider controls for convergence and seperation plus additional inputs for adding geo for camera projection.
Tool for creating 3D Worldspace noise textures. True 3D noise, no more seams when mapping noise to a model!
Locometry allows you to snap Locators (axis) to the vertices of a Geometry for a given frame range.
Camera Displace Gizmo help you to give depth in your 2D image using z-depth map.
PworldToTrack Gizmo Use : - Extract quick 2d tracks from PWORLD pass for CG elements. - Extract Roto, Tracker or Cornerpin Nodes with baked animation.
Camera with vertigo controls.
This gizmo corvert a 3d data to 2d position, create AE keyframe data. to work with Optical Flares.
S_Volume_ is a 2.5D card based volume box generator that takes a read node as it's input. The gizmo outputs a scene node that can be plugged into a scanline renderer. You can also set random rotation / scaling parameters and noise based distortion that can be developed using parameters in the UI.
A tool to smooth out wobble in camera moves.
Convert cam normals to world normals, world normals to cam normals, and compute facing ratio.